[HEADER(is_tutorial=true, is_autoable=false, is_skippable=false)] [Battle.LockFunction(mask="SYSTEM_MENU_INTERACT")] [Battle.SwitchToDefaultUIState] [Delay(time=0.5)] [Battle.Pause] [Battle.EnsureMinSp(charId="trap_252_pckstp", sp=30)] [Battle.UnlockFunction(mask="CHARACTER_MENU")] [InputBlocker(blockInput=true, tileX=1, tileY=7, validWidth=85, validHeight=85)] [Tutorial(tileX=1, tileY=7, focusWidth=85, focusHeight=85, waitForSignal="char_info", \ animStyle="Click", focusStyle="HighlightCircle", black="$f_tut_black", \ protectTime=0.5, dialogHead="$avatar_hsguma", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] 我老家有些人管这个发射器叫“天命来袭”,顾名思义,用了这个,总有一刻能逆天改命。 [InputBlocker(blockInput=true)] [Delay(time=0.3)] [Tutorial(target="btn_skill", waitForSignal="use_skill", \ animStyle="Click", focusStyle="HighlightCircle", black="$f_tut_black", \ protectTime=0.5, dialogHead="$avatar_hsguma")] 博士要试试吗?打开它就能释放出“某种天命”。 [InputBlocker(blockInput=true)] [Battle.lockFunction(mask="CHARACTER_MENU")]